Wyndreya Coulton Female Half-Elf Witch 4 6,000 XP HD: 4d6 HP: 23 Current HP: 23 Str: 10 Age: 23 Dex: 14 Base Speed: 30 Con: 10 Int: 19 Wis: 14 Alignment: TN Cha: 15 Deity: None Fort: +2 (+1 class + 1 resistance) Ref: +3 (+1 class + 2 dex) Will: +6 (+4 class + 2 wis) Skills: Appraise (Int) +6 (2 rank + 4 int) Knowledge Arcana (Int) +11 (4 ranks + 3 class + 4 int) Spellcraft (Int) +11 (4 ranks + 3 class + 4 int) Diplomacy (Cha) +9 (4 ranks + 2 cha + 3 diplomacy) Knowledge Nature (Int) +10 (3 ranks + 3 class + 4 int) Perception (Wis) +8 (4 ranks + 2 wis + 2 racial) Knowledge Local (Int) +8 (4 ranks + 4 int) Craft Alchemy (Int) +13 (2 rank + 4 int + 4 insight + 3 class) Stealth (Dex) +5 (+3 familiar + 2 dex) Combat: AC: 10 + 2 dex = 12 (10 touch, 16 with mage armor) CMD: 10 + 2 bab + 2 dex = 14 CMB: +1 BAB: +2 Init: +2 +5 masterwork mace 1d8 bludgeoning x2 crit Touch: +4 Ranged Touch: +4 Spellcasting: Arcane Intelligence-based DC 14 + spell level Town: 0th:Touch of Fatigue, Detect Magic, Daze, Dancing Lights 1st:Charm Person, Hypnotism, Unseen Servant, Identify 2nd:Enthrall, Cure Moderate Wounds, Detect Thoughts Combat: 0th:Touch of Fatigue, Detect Magic, Daze, Bleed 1st:Inflict Light Wounds, Mage Armor, Burning Hands, Sleep 2nd:Summon Monster II, Cure Moderate Wounds, Cat's Grace Spells known: 0th: all 1st: Cure Light Wounds, Hypnotism, Inflight Light Wounds, Unseen Servant, Summon Monster I, Command, Burning Hands, Mage Armor, Identify, Jump, Sleep, Charm Person 2nd: Summon Monster II, Cure Moderate Wounds, Enthrall, Cat's Grace, Detect Thoughts Hexes: Saves are 15 (10 + 1 level + 4 int), standard action provoking Evil Eye (-2 to AC, ability checks, attack rolls, saving throws, or skill checks, range of 30ft., lasts 7 rounds, will reduces to 1) Charm (improve attitude by one step) Cauldron (Brew Potion, +4 insight to Craft Alchemy) Languages: Common, Elven, Dwarven, Halfling, Sylvan, Draconic Feats: Skill Focus (Diplomacy) Combat Casting Weapon Finesse Brew Potion Special: Cat Familiar (+3 stealth) Trait: Charming Equipment: 171 gp 4 sp Masterwork Mace (305 gp, 1d6 bludgeoning, x2 crit, 4 lbs.) Enthrall Scroll (200 gp, used to add to spell list) Charm Person Scroll (25 gp, used to add to spell list) Spell Component Pouch (5 gp, 2 lbs.) Purse (1 gp) Courtier's Outfit + Jewelry (80 gp, 6 lbs.) Traveler's Outfit (1 gp, 5 lbs.) Sack (usually kept at home unless traveling) (1 sp) Wand of Cure Light Wounds (750 gp, 50 charges, 49 remain) Ring of Fortitude +1 (1000 gp, +1 fort) Waterskin (1 gp, 4 lbs.) Apartment in Awesome City (200 gp) Carriage (100 gp) 2 Light Horses (150 gp) Sessun Ruby Back Story: human father: jonathan coulton city witch awesome city livin'